<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8694008091156895447</id><updated>2012-01-29T06:52:25.133-08:00</updated><category term='Hieroglyphs'/><category term='holy'/><category term='2012'/><category term='yugioh'/><category term='surface'/><category term='deck'/><category term='carved'/><category term='list'/><category term='gishki'/><category term='synchro'/><category term='dragon'/><title type='text'>fusion theory</title><subtitle type='html'>website of yugioh meta game changes and strategy theories</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://fusiontheory.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://fusiontheory.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>GG</name><uri>http://www.blogger.com/profile/07692956471248105756</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>10</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8694008091156895447.post-318162751297822176</id><published>2012-01-28T08:31:00.000-08:00</published><updated>2012-01-28T08:35:57.266-08:00</updated><title type='text'>Tourney Report 28/01/12</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-h9F2sj6r8zg/TxKApBzleoI/AAAAAAAAAA4/1jqTyE8HKd8/s1600/report.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="129" src="http://3.bp.blogspot.com/-h9F2sj6r8zg/TxKApBzleoI/AAAAAAAAAA4/1jqTyE8HKd8/s320/report.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://sg-ygo.userboard.net/t8108-mini-tournament-ani-play-28-1-12"&gt;http://sg-ygo.userboard.net/t8108-mini-tournament-ani-play-28-1-12&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Deck used: Chaos Beatdown&lt;br /&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Match 1&lt;/b&gt;: Junk Doppel (? Weird variant) XOO&lt;br /&gt;&lt;br /&gt;First game, I lost to the standard Junk Doppel stunts, and I couldn't pull either a Gold Sarc or Chaos Zone, it was pretty junk a hand.&lt;br /&gt;&lt;br /&gt;Game 2, he spent a lot of resources in bringing out a Junk Warrior and some other synchro monsters, but he hit into my Dimensional Alchemist + Honest and from there I brought out Chaos Sorceror(s) with a back row of Solemn Judgement and Bottomless while he had only 1 hand card left, it was easy from then on.&lt;br /&gt;&lt;br /&gt;Game 3, I opened up with a turn 1 Stardust, but it got killed and reborned by him with 2 other synchros on the field. I don't remember much of what happened after but I managed to win by stalling with Cyber Valley and Chaos Zone giving me +s.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Match 2&lt;/b&gt;: Six Sam XX&lt;br /&gt;&lt;br /&gt;Both games my opponent opened up with godly hands &amp;gt;.&amp;gt; Nothing much my deck can do against crazy first turn stunts.&lt;br /&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Match 3&lt;/b&gt;: Gravekeepers OO&lt;br /&gt;&lt;br /&gt;The first game, I saw that he chose to grab GK Spy from Duality with only 1 back row, so I just forced him to summon GKs in attack position by hitting him with a Red Demon Dragon and Chaos Sorceror. Eventually he lost to the 3000 beatstick.&lt;br /&gt;&lt;br /&gt;Next game, I sided out all my BTH for Compulsory, and stalled him a bit. He didn't know that I played Chaos Zone, so he just put down his searched out Necrovalley on turn 1 with just an Assailant on the field and a few backrow. I replaced his Necrovalley, searched Necroface with Gold Sarc and got like 6 counters on Chaos Zone. Then, I summoned Guldfaxe, he BTHed, I used Chaos Zone to bring back Guldfaxe, he D-Prisoned; basically 1 Guldfaxe burnt off 2 of his defensive traps. He had nothing more to defend against me so I basically just hit him down with a 3.5k Necroface later on in the game.&lt;br /&gt;&lt;br /&gt;Result: 3rd/4th&lt;br /&gt;&lt;br /&gt;I had to leave early so I just shared with my opp in Top 4 placing lol&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8694008091156895447-318162751297822176?l=fusiontheory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fusiontheory.blogspot.com/feeds/318162751297822176/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/tourney-report-280111.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/318162751297822176'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/318162751297822176'/><link rel='alternate' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/tourney-report-280111.html' title='Tourney Report 28/01/12'/><author><name>GG</name><uri>http://www.blogger.com/profile/07692956471248105756</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-h9F2sj6r8zg/TxKApBzleoI/AAAAAAAAAA4/1jqTyE8HKd8/s72-c/report.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8694008091156895447.post-3095969246820186079</id><published>2012-01-27T07:57:00.000-08:00</published><updated>2012-01-27T07:57:27.086-08:00</updated><title type='text'>Gishki - Hybrid Build 1</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-oLasi1IsDA8/TxKAmuxBgvI/AAAAAAAAAAU/r4ZBAqEV4ZU/s1600/decklist.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="129" src="http://4.bp.blogspot.com/-oLasi1IsDA8/TxKAmuxBgvI/AAAAAAAAAAU/r4ZBAqEV4ZU/s320/decklist.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span id="intelliTxt"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-jXqFa3vx2Kc/TyLI97DPPoI/AAAAAAAAABQ/XJDQ4QPcXs8/s1600/328px-EvigishkiZealgigas-DT14-JP-DSPR-DT.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/-jXqFa3vx2Kc/TyLI97DPPoI/AAAAAAAAABQ/XJDQ4QPcXs8/s200/328px-EvigishkiZealgigas-DT14-JP-DSPR-DT.jpg" width="136" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span id="intelliTxt"&gt;&lt;/span&gt;&lt;span id="intelliTxt"&gt;&lt;/span&gt;&lt;span id="intelliTxt"&gt;I now have 3 Zealgigas to use at my disposal! So, I've decided to stray away from the hand control build I've played for so long to instead try out a Zealgigas Control Hybrid build.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: #b45f06;"&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #b45f06;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #b45f06;"&gt;23 Monsters&lt;/span&gt;&lt;br style="color: #b45f06;" /&gt; &lt;br style="color: #b45f06;" /&gt;&lt;span style="color: #b45f06;"&gt; 3x Ritua Vision&lt;/span&gt;&lt;br style="color: #b45f06;" /&gt;&lt;span style="color: #b45f06;"&gt; 3x Ritua Shadow&lt;/span&gt;&lt;br style="color: #b45f06;" /&gt;&lt;span style="color: #b45f06;"&gt; 2x Ritua Beast&lt;/span&gt;&lt;br style="color: #b45f06;" /&gt;&lt;span style="color: #b45f06;"&gt; 2x Ritua Abyss&lt;/span&gt;&lt;br style="color: #b45f06;" /&gt;&lt;span style="color: #b45f06;"&gt; 2x Ritua Arial&lt;/span&gt;&lt;br style="color: #b45f06;" /&gt;&lt;span style="color: #b45f06;"&gt; 1x Ritua Emilia&lt;/span&gt;&lt;br style="color: #b45f06;" /&gt;&lt;span style="color: #b45f06;"&gt; 1x Ritua Diviner&lt;/span&gt;&lt;br style="color: #b45f06;" /&gt;&lt;span style="color: #b45f06;"&gt; 2x Deep Sea Diva&lt;/span&gt;&lt;br style="color: #b45f06;" /&gt; &lt;br /&gt; &lt;span style="color: #351c75;"&gt;2x Eviritua Gustkrake&lt;/span&gt;&lt;br style="color: #351c75;" /&gt;&lt;span style="color: #351c75;"&gt; 2x Eviritua Levianima&lt;/span&gt;&lt;br style="color: #351c75;" /&gt;&lt;span style="color: #351c75;"&gt; 3x Eviritua Zealgigas&lt;/span&gt;&lt;br /&gt; &lt;br /&gt; &lt;span style="color: #38761d;"&gt;13 Spells&lt;/span&gt;&lt;br style="color: #38761d;" /&gt; &lt;br style="color: #38761d;" /&gt;&lt;span style="color: #38761d;"&gt; 1x Heavy Storm&lt;/span&gt;&lt;br style="color: #38761d;" /&gt;&lt;span style="color: #38761d;"&gt; 1x Dark Hole&lt;/span&gt;&lt;br style="color: #38761d;" /&gt;&lt;span style="color: #38761d;"&gt; 3x Ritua Aquamirror&lt;/span&gt;&lt;br style="color: #38761d;" /&gt;&lt;span style="color: #38761d;"&gt; 2x Salvage&lt;/span&gt;&lt;br style="color: #38761d;" /&gt;&lt;span style="color: #38761d;"&gt; 2x Surface&lt;/span&gt;&lt;br style="color: #38761d;" /&gt;&lt;span style="color: #38761d;"&gt; 2x Mystical Space Typhoon&lt;/span&gt;&lt;br style="color: #38761d;" /&gt;&lt;span style="color: #38761d;"&gt; 1x Monster Reborn&lt;/span&gt;&lt;br style="color: #38761d;" /&gt;&lt;span style="color: #38761d;"&gt; 1x Preparation of Rites&lt;/span&gt;&lt;br /&gt; &lt;br /&gt; &lt;span style="color: #741b47;"&gt;4 Traps&lt;/span&gt;&lt;br style="color: #741b47;" /&gt; &lt;br style="color: #741b47;" /&gt;&lt;span style="color: #741b47;"&gt; 2x Compulsory Evacuation Device&lt;/span&gt;&lt;br style="color: #741b47;" /&gt;&lt;span style="color: #741b47;"&gt; 1x Mirror Force&lt;/span&gt;&lt;br style="color: #741b47;" /&gt;&lt;span style="color: #741b47;"&gt; 1x Torrential Tribute&lt;/span&gt;&lt;br /&gt; &lt;br /&gt; I run Surfacing because I run Deep Sea Diva and Diviner, the latter because it is both a Beast and Diva target. 4 + 3 + 2 = 9, which allows me to bring out Trishula.&lt;br /&gt;&lt;br /&gt; Compulsory Evacuation Device is run over Bottomless/Solemn/Warning/D-Prison because it is a cost-free chainable defense card. And it is especially useful against Inzektors because I can delay their +4 combo for 1 turn and Gustkrake their Dragonfly back to the deck to prevent overbearing plays the deck cannot recover from. It is the best trap of the format in my humble opinion.&lt;br /&gt;&lt;br /&gt;I'll be uploading a short section on doing the Zealgigas OTK, but the basic skeleton is:&lt;br /&gt;&lt;div style="color: #990000;"&gt; &lt;/div&gt;&lt;div style="color: #990000;"&gt;1. Get 2 Zealgigas in hand.&lt;/div&gt;&lt;div style="color: #990000;"&gt;2. Get Mirror.&lt;/div&gt;&lt;div style="color: #990000;"&gt;3. Tribute 1 Zealgigas, bring out other with Mirror.&lt;/div&gt;&lt;div style="color: #990000;"&gt;4. Mirror returns to deck, grab Zealgigas back.&lt;/div&gt;&lt;div style="color: #990000;"&gt;5. Draw 1 with Zealgigas on field, shuffle 1 card on field back.&lt;/div&gt;&lt;br /&gt;&lt;span style="color: #351c75;"&gt;6a. If more methods of searching for Mirror are available: Tribute field Zealgigas, summon Zealgigas in hand. Repeat steps 4-5-6a until only 1 mirror is available, then go to 6b.&lt;/span&gt;&lt;br /&gt;&lt;div style="color: #990000;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: #990000;"&gt;6b. If you only have 1 Mirror left, continue from here. Mirror again, this time tributing something else (you would have drawn quite a few cards with Zealgigas' effect, so this should not be a problem. Draw 1 more with the Zealgigas you just summoned.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #990000;"&gt;7. Attack with both Zealgigas. The field should be clear since you were able to use Zealgigas' effect at least twice.&lt;/div&gt;&lt;div style="color: #990000;"&gt;8. Main Phase 2, XYZ summon Super Dreadnought Gustaph Cannon with both Zealgigas, and activate Rank 10 XYZ's effect to burn 2000 for game.&lt;/div&gt;&lt;div style="color: #351c75;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="color: #351c75;"&gt;3200 + 3200 + 2000 = 8400&lt;/div&gt;&lt;br /&gt;This is a relatively easy play to set up, and there are variants of it which I shall discuss more in-depth as I uncover more combos. It is also possible to loop Gustkrake instead of Zealgigas for Turn 1 plays, both going by the same concept.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8694008091156895447-3095969246820186079?l=fusiontheory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fusiontheory.blogspot.com/feeds/3095969246820186079/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/gishki-hybrid-build-1.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/3095969246820186079'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/3095969246820186079'/><link rel='alternate' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/gishki-hybrid-build-1.html' title='Gishki - Hybrid Build 1'/><author><name>GG</name><uri>http://www.blogger.com/profile/07692956471248105756</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-oLasi1IsDA8/TxKAmuxBgvI/AAAAAAAAAAU/r4ZBAqEV4ZU/s72-c/decklist.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8694008091156895447.post-392400791893804766</id><published>2012-01-24T06:11:00.000-08:00</published><updated>2012-01-24T06:12:34.769-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='holy'/><category scheme='http://www.blogger.com/atom/ns#' term='Hieroglyphs'/><category scheme='http://www.blogger.com/atom/ns#' term='dragon'/><category scheme='http://www.blogger.com/atom/ns#' term='2012'/><category scheme='http://www.blogger.com/atom/ns#' term='carved'/><category scheme='http://www.blogger.com/atom/ns#' term='list'/><category scheme='http://www.blogger.com/atom/ns#' term='yugioh'/><category scheme='http://www.blogger.com/atom/ns#' term='deck'/><title type='text'>Hieroglyphs</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-AZJQ9ksMQl8/TxKAnJjOSVI/AAAAAAAAAAY/kACXizK1j18/s1600/discussion.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="129" src="http://1.bp.blogspot.com/-AZJQ9ksMQl8/TxKAnJjOSVI/AAAAAAAAAAY/kACXizK1j18/s320/discussion.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The new stuff coming out in Galactic Overlord includes a new archetype of LIGHT Dragons.&lt;br /&gt;&lt;br /&gt;So far, after playing a few rounds against them, I find them to be explosively fast. Really explosively fast. Also, they are quite consistent because of their level-unlimited RotA, combined with the searches some of them have when they are tributed.&lt;br /&gt;&lt;br /&gt;But I also find them to have a weakness: Over-extension.&lt;br /&gt;&lt;br /&gt;If they go and pull their entire combo off with like 2 REDMDs on field and Galaxy Eyes Photon Dragon and their Rank 8 boss dragon, they are very likely to have no hand left and maybe at most 1 backrow. If you toss down a Fader and Black Hole them next turn, they are quite screwed. And they can't rely on Prime Material Dragon because they usually have little to no hand cards after all the stunts.&lt;br /&gt;&lt;br /&gt;But all in all, a decently powerful archetype, just take Inzektors are overpowered to the point that they make this archetype look meek despite their recipe for disaster.&lt;br /&gt;&lt;br /&gt;Comparing Hieroglyphs to Inzektors, I feel that this archetype is more of a aggressive rush, while Inzektors win by getting their +4 advantage every turn through the combo. Something like aggressive rush vs aggressive control. But at least this deck wouldn't flunk as badly when they don't draw their key card (a.k.a Hornet for Inzektors) because they have lots of searching and alternatives.&lt;br /&gt;&lt;br /&gt;Tier 1? Maybe. But pales in comparison to the Tier 0.5 of Inzektors at the moment. We'll see how Konami does a Baygon banhammer on Inzektors come March~&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8694008091156895447-392400791893804766?l=fusiontheory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fusiontheory.blogspot.com/feeds/392400791893804766/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/hieroglyphs.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/392400791893804766'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/392400791893804766'/><link rel='alternate' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/hieroglyphs.html' title='Hieroglyphs'/><author><name>GG</name><uri>http://www.blogger.com/profile/07692956471248105756</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-AZJQ9ksMQl8/TxKAnJjOSVI/AAAAAAAAAAY/kACXizK1j18/s72-c/discussion.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8694008091156895447.post-6865568735014700882</id><published>2012-01-19T04:04:00.000-08:00</published><updated>2012-01-19T04:05:26.023-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gishki'/><category scheme='http://www.blogger.com/atom/ns#' term='synchro'/><category scheme='http://www.blogger.com/atom/ns#' term='surface'/><category scheme='http://www.blogger.com/atom/ns#' term='2012'/><category scheme='http://www.blogger.com/atom/ns#' term='yugioh'/><category scheme='http://www.blogger.com/atom/ns#' term='deck'/><title type='text'>Hand Control - Ritua (Gishki)</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-oLasi1IsDA8/TxKAmuxBgvI/AAAAAAAAAAU/r4ZBAqEV4ZU/s1600/decklist.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="129" src="http://4.bp.blogspot.com/-oLasi1IsDA8/TxKAmuxBgvI/AAAAAAAAAAU/r4ZBAqEV4ZU/s320/decklist.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Ritua (Gishki in the TCG) cards in my opinion are one of the most underrated archetypes in YGO :) Water cards, because they are not often played (before the introduction of Frogs/Fish) results in powerful support for them, often with incredible pluses. Combining this with the recursion tactic of the Ritua archetype, this makes a Ritua deck actually very flexible with many different routes the deck could go.&lt;br /&gt;&lt;br /&gt;I however do love control decks and hate meta ones, so a nice antidote to both poisons results in me going for a hand control Ritua build.&lt;br /&gt;&lt;div style="color: #b45f06;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;Monsters:&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;3x Gishki Shadow&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;3x Vision Gishki&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x Gishki Beast&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x Gishki Abyss&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Gishki Avance&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x Gishki Emilia&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Gishki Noelia&lt;/div&gt;&lt;div style="color: #351c75;"&gt;2x Evigishki Gustkrake&lt;/div&gt;&lt;div style="color: #351c75;"&gt;2x Evigishki Levianima&lt;/div&gt;&lt;span style="color: #351c75;"&gt;1x Evigishki Psychelone&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #38761d;"&gt;Spells:&lt;/div&gt;&lt;div style="color: #38761d;"&gt;3x Gishki Aquamirror&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x Mystical Space Typhoon&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Heavy Storm&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Dark Hole&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x Salvage&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x Surface&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x Preparation of Rites&lt;/div&gt;&lt;span style="color: #38761d;"&gt;2x D.D. Designator &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #741b47;"&gt;Traps:&lt;/div&gt;&lt;div style="color: #741b47;"&gt;2x Mind Crush&lt;/div&gt;&lt;div style="color: #741b47;"&gt;2x Spiritual Art - Aoi&lt;/div&gt;&lt;div style="color: #741b47;"&gt;1x Mirror Force&lt;/div&gt;&lt;span style="color: #741b47;"&gt;1x Trap Dustshoot&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This build runs many hand control elements - Gustkrake + Psychelone shuffles 1 hand card back, Levianima sees the opponent's hand, D.D. Designator + Mind Crush + Spiritual Art - Aoi + Trap Dustshoot uses information from the other cards to rape opponent's hand.&lt;br /&gt;&lt;br /&gt;Basic strategy for hand control? :D&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8694008091156895447-6865568735014700882?l=fusiontheory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fusiontheory.blogspot.com/feeds/6865568735014700882/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/hand-control-ritua-gishki.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/6865568735014700882'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/6865568735014700882'/><link rel='alternate' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/hand-control-ritua-gishki.html' title='Hand Control - Ritua (Gishki)'/><author><name>GG</name><uri>http://www.blogger.com/profile/07692956471248105756</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-oLasi1IsDA8/TxKAmuxBgvI/AAAAAAAAAAU/r4ZBAqEV4ZU/s72-c/decklist.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8694008091156895447.post-8555822623952457631</id><published>2012-01-14T23:31:00.000-08:00</published><updated>2012-01-14T23:31:53.396-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gishki'/><category scheme='http://www.blogger.com/atom/ns#' term='synchro'/><category scheme='http://www.blogger.com/atom/ns#' term='surface'/><category scheme='http://www.blogger.com/atom/ns#' term='2012'/><category scheme='http://www.blogger.com/atom/ns#' term='yugioh'/><category scheme='http://www.blogger.com/atom/ns#' term='deck'/><title type='text'>New headers :D</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-oLasi1IsDA8/TxKAmuxBgvI/AAAAAAAAAAU/r4ZBAqEV4ZU/s1600/decklist.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="129" src="http://4.bp.blogspot.com/-oLasi1IsDA8/TxKAmuxBgvI/AAAAAAAAAAU/r4ZBAqEV4ZU/s320/decklist.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-AZJQ9ksMQl8/TxKAnJjOSVI/AAAAAAAAAAY/kACXizK1j18/s1600/discussion.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="129" src="http://1.bp.blogspot.com/-AZJQ9ksMQl8/TxKAnJjOSVI/AAAAAAAAAAY/kACXizK1j18/s320/discussion.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-nb4ujySMOiY/TxKAnpRB0tI/AAAAAAAAAAg/Aw3dxWBQwDE/s1600/general.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="129" src="http://2.bp.blogspot.com/-nb4ujySMOiY/TxKAnpRB0tI/AAAAAAAAAAg/Aw3dxWBQwDE/s320/general.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-a7IG18-vKDE/TxKAoSQt-GI/AAAAAAAAAAo/MPjdlkobahQ/s1600/guide.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="129" src="http://3.bp.blogspot.com/-a7IG18-vKDE/TxKAoSQt-GI/AAAAAAAAAAo/MPjdlkobahQ/s320/guide.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-RVJg1_Rxnj4/TxKAo1Q97UI/AAAAAAAAAAs/GUEXe-w6i6Y/s1600/idea.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="129" src="http://1.bp.blogspot.com/-RVJg1_Rxnj4/TxKAo1Q97UI/AAAAAAAAAAs/GUEXe-w6i6Y/s320/idea.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-h9F2sj6r8zg/TxKApBzleoI/AAAAAAAAAA4/1jqTyE8HKd8/s1600/report.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="129" src="http://3.bp.blogspot.com/-h9F2sj6r8zg/TxKApBzleoI/AAAAAAAAAA4/1jqTyE8HKd8/s320/report.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Not bad, right? Now I can make my blog more aesthetically pleasing to readers :D&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8694008091156895447-8555822623952457631?l=fusiontheory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fusiontheory.blogspot.com/feeds/8555822623952457631/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/new-headers-d.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/8555822623952457631'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/8555822623952457631'/><link rel='alternate' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/new-headers-d.html' title='New headers :D'/><author><name>GG</name><uri>http://www.blogger.com/profile/07692956471248105756</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-oLasi1IsDA8/TxKAmuxBgvI/AAAAAAAAAAU/r4ZBAqEV4ZU/s72-c/decklist.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8694008091156895447.post-3744780379477634585</id><published>2012-01-13T23:22:00.000-08:00</published><updated>2012-01-13T23:22:23.562-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gishki'/><category scheme='http://www.blogger.com/atom/ns#' term='synchro'/><category scheme='http://www.blogger.com/atom/ns#' term='surface'/><category scheme='http://www.blogger.com/atom/ns#' term='2012'/><category scheme='http://www.blogger.com/atom/ns#' term='yugioh'/><category scheme='http://www.blogger.com/atom/ns#' term='deck'/><title type='text'>surface synchro #5 - Stable build + Guide to playing it</title><content type='html'>The Gishki idea didn't work out too well, just because they were too inconsistent despite their search/revival/recycle abilities, so I've decided to remove them from my deck totally instead.&lt;br /&gt;&lt;br /&gt;But so far, I've already mostly decided on a stable (probably not finalised though) build for this deck, and future posts will stop focusing on the changes to this deck. This post will be long because I will be adding a basic strategy guide to playing it in addition to the basic deck list.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://fbcdn-sphotos-a.akamaihd.net/hphotos-ak-ash4/384072_2896327003482_1119545272_3086748_2080168497_n.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="297" src="https://fbcdn-sphotos-a.akamaihd.net/hphotos-ak-ash4/384072_2896327003482_1119545272_3086748_2080168497_n.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="color: #b45f06;"&gt;Monsters (16):&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;3x Deep Sea Diva&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Knight of the End&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Sangan&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x D-Hero Malicious&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x D-Hero Diamond Dude&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;3x T.G. Warwolf&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x T.G. Striker&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Lonefire Blossom&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Glow-up Bulb&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Spore&lt;/div&gt;&lt;br /&gt;&lt;div style="color: #38761d;"&gt;Spells (21):&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Foolish Burial&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Reinforcement of the Army&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Heavy Storm&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Black Hole&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x Mystical Space Typhoon&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x D.D.R&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Monster Reborn&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Reasoning&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x One for One&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x Miracle Fusion&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x Destiny Draw&lt;/div&gt;&lt;div style="color: #38761d;"&gt;3x Instant Fusion&lt;/div&gt;&lt;div style="color: #38761d;"&gt;3x Surface&lt;/div&gt;&lt;br /&gt;&lt;div style="color: #741b47;"&gt;Traps (3):&lt;/div&gt;&lt;div style="color: #741b47;"&gt;2x Call of the Haunted&lt;/div&gt;&lt;span style="color: #741b47;"&gt;1x Mirror Force&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;There are 2 main routes this deck can go into:&lt;br /&gt;&lt;ol&gt;&lt;li&gt; &lt;span style="color: #351c75;"&gt;Librarian route -&amp;gt; Synchro spam&lt;/span&gt;&lt;/li&gt;&lt;li style="color: #990000;"&gt;Scar Red Nova -&amp;gt; Beatdown + Absolute Zero&lt;/li&gt;&lt;/ol&gt;Basically, your starting hand governs which route your plays for the game will take. If you can reach level 5 easily, which is something like:&lt;br /&gt;&lt;blockquote class="tr_bq"&gt;&lt;div style="color: #351c75;"&gt;Diamond Dude/Arma Knight + Plant Tuner&lt;/div&gt;&lt;div style="color: #351c75;"&gt;Diva/Striker + Warwolf/Sangan&lt;/div&gt;&lt;span style="color: #351c75;"&gt;Diva/Striker/Plant tuners + Instant Fusion&lt;/span&gt;&lt;/blockquote&gt;You may consider going into Route #1. Note that the deck is now designed with minimal monsters and a lot of S/T that can be activated from hand to give Inzektors the hate they deserve.&lt;br /&gt;&lt;ol style="color: #351c75;"&gt;&lt;li&gt;Bring out Librarian.&lt;/li&gt;&lt;li&gt;If there are cards in your hand that need to be dumped -&amp;gt; Go into Brionac. Skip if not needed.&lt;/li&gt;&lt;li&gt;Use your resources to bring out more and more stuff. Really, pretty easy going from here on.&lt;/li&gt;&lt;/ol&gt;&lt;span style="color: black;"&gt;What this deck is rather good at is stepping synchros. Meaning, you synchro for Arms Aid first, drawing 1. Then synchro for L5, draw 1. Synchro for 6/7, draw 1 more. Synchro for 8, draw 1 more etcetc. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Here's what you have:&lt;br /&gt;&lt;blockquote class="tr_bq"&gt;&lt;div style="color: #351c75;"&gt;Deep Sea Diva and Surface. No need for more explanations.&lt;/div&gt;&lt;div style="color: #351c75;"&gt;T.G. Striker if you're starting second. &lt;/div&gt;&lt;div style="color: #351c75;"&gt;Plant tuners. Same as above.&lt;/div&gt;&lt;div style="color: #351c75;"&gt;Instant Fusion. If you haven't used this for Librarian, use this for Brionac.&lt;/div&gt;&lt;div style="color: #351c75;"&gt;Reasoning. The deck is mostly okay with both the monster being summoned or being milled, just watch out because you don't want to lose your third Diva when 2 are in your hand.&lt;br /&gt;Warwolf, which jumps from Diva/Spore/Instant Fusion/Glow-up Bulb/Striker.&lt;/div&gt;&lt;span style="color: #351c75;"&gt;Malicious and D.D.R, helping you discard plants for another level 6 non-synchro.&lt;/span&gt; &lt;/blockquote&gt;TL;DR:&lt;br /&gt;You have a lot of stunts. Abuse them. Oh, and fill up your last monster slot with Absolute Zero after all your combos are done :) It's more advisable to bring out 2 Stardusts rather than Red Daemon if you're going this build.&lt;br /&gt;&lt;br /&gt;Otherwise, it's route #2 for you if none of the above pieces are available in your hand. In this scenario, you probably will have a way to dump Malicious into the grave, because the likelihoods of you drawing into a terrible terrible hand (3 Divas + 2 Malicious etcetc) are pretty low and neigh impossible if you shuffle properly.&lt;br /&gt;&lt;br /&gt;In which case, bringing out Scar Red Nova in this deck is easy.&lt;br /&gt;&lt;ol style="color: #741b47;"&gt;&lt;li&gt;D-Draw/Foolish Burial Malicious.&lt;/li&gt;&lt;li&gt;Summon Diva -&amp;gt; Bring out another.&lt;/li&gt;&lt;li&gt;Bring out another Malicious, synchro Diva + Malicious for Red Daemon Dragon.&lt;/li&gt;&lt;li&gt;Surface/Reborn Diva, synchro both Divas with Red Daemon for Scar Red.&lt;/li&gt;&lt;li&gt;Miracle Fusion for Absolute Zero if you have it. &lt;/li&gt;&lt;/ol&gt;This combo really only needs 3 cards in your hand, and there are variations of it which you will discover yourself as you play the deck.&lt;br /&gt;&lt;br /&gt;Here's the general basic strategy of playing this deck, and if you ever run into dead hands, Diamond Dude (with 40% of the deck being normal spells) should help you set up for your next turn. Armageddon Knight will also add some consistency for Route #2.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8694008091156895447-3744780379477634585?l=fusiontheory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fusiontheory.blogspot.com/feeds/3744780379477634585/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/surface-synchro-5-stable-build-guide-to.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/3744780379477634585'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/3744780379477634585'/><link rel='alternate' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/surface-synchro-5-stable-build-guide-to.html' title='surface synchro #5 - Stable build + Guide to playing it'/><author><name>GG</name><uri>http://www.blogger.com/profile/07692956471248105756</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8694008091156895447.post-2597160947739830449</id><published>2012-01-13T07:38:00.000-08:00</published><updated>2012-01-13T07:38:13.044-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gishki'/><category scheme='http://www.blogger.com/atom/ns#' term='synchro'/><category scheme='http://www.blogger.com/atom/ns#' term='surface'/><category scheme='http://www.blogger.com/atom/ns#' term='2012'/><category scheme='http://www.blogger.com/atom/ns#' term='yugioh'/><category scheme='http://www.blogger.com/atom/ns#' term='deck'/><title type='text'>surface synchro #4 -  Absolute Nova -&gt; Gishki build</title><content type='html'>I've looked rather hard for a consistent way to play my surface synchro deck, and so far, I believe I have found an answer.&lt;br /&gt;&lt;br /&gt;Gishki.&lt;br /&gt;&lt;br /&gt;Combining their search and ritual capabilities (which translates into dumping from hand) with the mill/discard dependant D-Hero and Plant engine, the deck can benefit from the lovely +1s when using Salvage simply because the Gishki archetype are designed with frugality and recycling in mind.&lt;br /&gt;&lt;br /&gt;Mainly, the deck will be running a large but consistent engine of Gishki monsters. Running 1 each of Gishki Mind Angus and Gustkrake will also help handle opposing threats.&lt;br /&gt;&lt;br /&gt;An untested deck list would look something like this:&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #b45f06;"&gt;Monsters:&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x Gishki Shadow&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x Vision Gishki&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Gishki Abyss&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Gishki Mind Angus&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Gishki Gustkrake&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;3x Deep Sea Diva&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x D-Hero Malicious&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x D-Hero Diamond Dude&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x T.G. Striker&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x T.G. Warwolf&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Sangan&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Glow-up Bulb&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Spore&lt;/div&gt;&lt;br /&gt;&lt;div style="color: #38761d;"&gt;Spells:&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x Gishki Aquamirror&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x Destiny Draw&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Dark Hole&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Heavy Storm&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x Mystical Space Typhoon&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x Surface&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Salvage &lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Monster Reborn&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Future Fusion&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Miracle Fusion &lt;/div&gt;&lt;span style="color: #38761d;"&gt;2x Instant Fusion&lt;/span&gt;&lt;br /&gt;&lt;span style="color: #38761d;"&gt;1x Foolish Burial &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #a64d79;"&gt;Traps:&lt;/div&gt;&lt;div style="color: #a64d79;"&gt;2x Call of the Haunted&lt;/div&gt;&lt;div style="color: #a64d79;"&gt;1x Mirror Force&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8694008091156895447-2597160947739830449?l=fusiontheory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fusiontheory.blogspot.com/feeds/2597160947739830449/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/surface-synchro-4-absolute-nova-gishki.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/2597160947739830449'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/2597160947739830449'/><link rel='alternate' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/surface-synchro-4-absolute-nova-gishki.html' title='surface synchro #4 -  Absolute Nova -&gt; Gishki build'/><author><name>GG</name><uri>http://www.blogger.com/profile/07692956471248105756</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8694008091156895447.post-126717070342336665</id><published>2012-01-09T07:45:00.000-08:00</published><updated>2012-01-09T07:45:47.281-08:00</updated><title type='text'>surface synchro #3 - T.G. build</title><content type='html'>After extensive testing over the last few hours, I have crafted a new build for my surface synchro deck.&lt;br /&gt;&lt;br /&gt;It's now officially renamed: Absolute Nova. As the name suggests, the main boss monster of the deck is Scarlet Nova Dragon, and the secondary boss monster would be Absolute Zero.&lt;br /&gt;&lt;br /&gt;Ideally, dump Malicious and something to grave with Future Fusion, use it's effect to bring out another Malicious, summon Diva, bring out another Diva, synchro 1 Diva and Malicious for Red Dragon Archfiend, then Surface/Monster Reborn/Call of the Haunted back the Diva, Red Nova. Then Miracle Fusion for Absolute Zero.&lt;br /&gt;&lt;br /&gt;Penguin Soldier, after testing, does help to set up plays during the mid game because I can +1 clear the field for Red Nova to go in for a clean hit. A sexy plus, Red Nova is immune to Inzektors :D and any variant they play.&lt;br /&gt;&lt;br /&gt;The T.G.build (removing the plants) does make the deck really more consistent and fast.&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #b45f06;"&gt;Monsters:&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x T.G. Striker&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;3x T.G. Warwolf&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Elemental Hero Stratos&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x Destiny Hero - Diamond Dude&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x Destiny Hero - Malicious&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;3x Deep Sea Diva&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;3x Spined Gillman (this card may be removed soon, I see little use for it)&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x Penguin Soldier &lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Plaguespreader Zombie&lt;/div&gt;&lt;div style="color: #b45f06;"&gt; 1x Sangan&lt;/div&gt;&lt;br /&gt;&lt;div style="color: #38761d;"&gt;Spells:&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Heavy Storm&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Dark Hole&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x Destiny Draw&lt;/div&gt;&lt;div style="color: #38761d;"&gt;3x Surface&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Monster Reborn&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x Mystical Space Typhoon&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Future Fusion&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x Miracle Fusion&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Reinforcement of the Army&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Pot of Avarice&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Foolish Burial&lt;br /&gt; &lt;br style="color: #741b47;" /&gt; &lt;/div&gt;&lt;div style="color: #741b47;"&gt;&lt;/div&gt;&lt;div style="color: #741b47;"&gt;Traps:&lt;/div&gt;&lt;div style="color: #741b47;"&gt;2x Call of the Haunted&lt;/div&gt;&lt;div style="color: #741b47;"&gt;1x Mirror Force&lt;/div&gt;&lt;span style="color: #741b47;"&gt;2x Bottomless Trap Hole&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8694008091156895447-126717070342336665?l=fusiontheory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fusiontheory.blogspot.com/feeds/126717070342336665/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/surface-synchro-3-tg-build.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/126717070342336665'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/126717070342336665'/><link rel='alternate' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/surface-synchro-3-tg-build.html' title='surface synchro #3 - T.G. build'/><author><name>GG</name><uri>http://www.blogger.com/profile/07692956471248105756</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8694008091156895447.post-8239600384944188957</id><published>2012-01-09T02:35:00.000-08:00</published><updated>2012-01-09T02:35:31.002-08:00</updated><title type='text'>surface synchro #2 - The Plant Engine</title><content type='html'>So far, I have found that the deck (while running the D-HERO engine) has been really consistent in churning out Red Nova Dragon. So, this deck's two main stars will be Absolute Zero and Red Nova. &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://images2.wikia.nocookie.net/__cb20101031023426/yugioh/images/thumb/8/8b/RedNovaDragonCT07-EN-ScR-LE.png/121px-RedNovaDragonCT07-EN-ScR-LE.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://images2.wikia.nocookie.net/__cb20101031023426/yugioh/images/thumb/8/8b/RedNovaDragonCT07-EN-ScR-LE.png/121px-RedNovaDragonCT07-EN-ScR-LE.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;The Plant engine that I am currently considering consists of:&lt;br /&gt;&lt;br /&gt;&lt;blockquote class="tr_bq"&gt;&lt;i&gt;1 Lonefire Blossom&lt;/i&gt;&lt;br /&gt;&lt;i&gt;1 Glow-Up Bulb&lt;/i&gt;&lt;br /&gt;&lt;i&gt;1 Spore&lt;/i&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;So far I am finding the Plant engine to be really decent if I am able to pull off the basic combos, but so far I haven't found it to be anywhere as consistent and/or fast as I would like the deck to be.&lt;br /&gt;&lt;br /&gt;What the deck really needs is some form of positive advantage that can be gained from playing Surface. A couple of formats back, Zombie Synchro was really strong because of Goblin Zombie being able to search out Mezuki and Zombie Carrier consistently from being used as synchro material, and that allowed the deck to continually make crazy combos in a single turn.&lt;br /&gt;&lt;br /&gt;I'm not trying to recreate that kind of broken deck (because it's impossible now), but I am looking to find a way to throw out a 1 turn combo into Red Nova Dragon. And that particular combo must be consistently replicable.&lt;br /&gt;&lt;br /&gt;Here's what I am currently running at the moment:&lt;br /&gt;&lt;br /&gt;&lt;blockquote class="tr_bq"&gt;&lt;div style="color: #b45f06;"&gt;Monsters:&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Lonefire Blossom&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Spore&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Glow-up Bulb&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;3x Deep Sea Diva&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;3x Spined Gillman&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x Penguin Soldier&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x Destiny Hero - Malicious&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x Destiny Hero - Diamond Dude&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Destiny Hero - Dasher&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Elemental Hero - Stratos&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;1x Sangan&lt;/div&gt;&lt;div style="color: #b45f06;"&gt;2x Krebons&lt;/div&gt;&lt;br /&gt;&lt;div style="color: #38761d;"&gt;Spells:&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Heavy Storm&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Dark Hole&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Moray of Greed&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x Destiny Draw&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x One for One&lt;/div&gt;&lt;div style="color: #38761d;"&gt;3x Surface&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Salvage&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Monster Reborn&lt;/div&gt;&lt;div style="color: #38761d;"&gt;2x Mystical Space Typhoon&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Future Fusion&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Miracle Fusion&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Reinforcement of the Army&lt;/div&gt;&lt;div style="color: #38761d;"&gt;1x Emergency Teleport&lt;/div&gt;&lt;br /&gt;&lt;div style="color: #a64d79;"&gt;Traps:&lt;/div&gt;&lt;div style="color: #a64d79;"&gt;2x Call of the Haunted&lt;/div&gt;&lt;span style="color: #a64d79;"&gt;1x Mirror Force&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;Still need more ideas, particularly an engine/combo that will maximise the power of Salvage. I'm turning my head towards the T.G. side now, will try to run a combo from there and see how the deck flows (pun? XD). Basically:&lt;br /&gt;&lt;br /&gt;Surface something, jump Warwolf, synchro. I do agree though that the aforementioned combo requires fine-tuning. Will be testing a Doppel TG build next.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8694008091156895447-8239600384944188957?l=fusiontheory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fusiontheory.blogspot.com/feeds/8239600384944188957/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/surface-synchro-2-plant-engine.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/8239600384944188957'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/8239600384944188957'/><link rel='alternate' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/surface-synchro-2-plant-engine.html' title='surface synchro #2 - The Plant Engine'/><author><name>GG</name><uri>http://www.blogger.com/profile/07692956471248105756</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8694008091156895447.post-3422415991946450178</id><published>2012-01-08T03:00:00.000-08:00</published><updated>2012-01-09T01:25:23.225-08:00</updated><title type='text'>surface synchro #1</title><content type='html'>The new card which came out in Generation Force: &lt;b&gt;Surface&lt;/b&gt; gave me huge inspiration to build a deck based on it.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://images2.wikia.nocookie.net/__cb20120106064857/yugioh/images/thumb/c/cb/SurfaceGENF-EN-SR-1E.jpg/300px-SurfaceGENF-EN-SR-1E.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://images2.wikia.nocookie.net/__cb20120106064857/yugioh/images/thumb/c/cb/SurfaceGENF-EN-SR-1E.jpg/300px-SurfaceGENF-EN-SR-1E.jpg" width="217" /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp;This card really does help the WATER archetype gain so much speed and combo potential, and I'm really liking the possibilities of a synchro/exceed deck based on abusing the underrated supports of the WATER archetype.&lt;br /&gt;&lt;br /&gt;There is Salvage (which is a +1), Moray of Greed (for draw power), the Ice Barrier archetype (with an unlimited searcher card), and of course a weaker version of TGU - Deep Sea Diva.&lt;br /&gt;&lt;br /&gt;Absolute Zero is also a possible option for this deck to go into, making it clearly capable of running all 3 extra deck colours in a single turn if combos are pulled off properly :D&lt;br /&gt;&lt;br /&gt;What this deck does lack though, is serious consistency. Pure WATER builds that I have tried have not seen much success.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;ol&gt;&lt;li&gt;The Frog engine has not been working out well for me because it is more of a sustained fodder engine rather than burst engine (as compared to the E-Tele engine for example). &lt;/li&gt;&lt;li&gt;To be completely honest the Ice Barrier archetype is not really designed for speed. The only card I appreciate about the archetype is Medium of the Ice Boundary. &lt;/li&gt;&lt;/ol&gt;So far, the only really good build I have ran is the D-Hero draw engine coupled with Future Fusion for Absolute Zero. Will be contemplating a Plant engine (running Frost and Flame Dragon, maybe? lolol) with HEROs to see how well that build turns out.&lt;br /&gt;&lt;br /&gt;Well, Surface is not only limited to WATER attribute cards, so I guess there will be other ways to make use of the card. The new BaniSharks could see some play with D-Heros in a Dark Simurgh deck or something I guess. Will be working on the plant engine now.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8694008091156895447-3422415991946450178?l=fusiontheory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fusiontheory.blogspot.com/feeds/3422415991946450178/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/surface-synchro-1.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/3422415991946450178'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8694008091156895447/posts/default/3422415991946450178'/><link rel='alternate' type='text/html' href='http://fusiontheory.blogspot.com/2012/01/surface-synchro-1.html' title='surface synchro #1'/><author><name>GG</name><uri>http://www.blogger.com/profile/07692956471248105756</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
